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<title>per128's CGPortoflio Gallery</title>
<link>http://per128.cgsociety.org/gallery/</link>
<description>per128's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>tomastog fantasy alien shot two</title>
	<link>http://per128.cgsociety.org/gallery/695154</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g90/9790/9790_1226497889_small.jpg"><br><br>tomastog fantasy alien shot two]]>
	</description>
	<pubDate>Wed, 12 Nov 2008 13:51:32 +0000</pubDate>
	</item>
	<item>
	<title>tomastog fantasy alien shot one</title>
	<link>http://per128.cgsociety.org/gallery/695153</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g90/9790/9790_1226497801_small.jpg"><br><br>tomastog fantasy alien shot one]]>
	</description>
	<pubDate>Wed, 12 Nov 2008 13:50:05 +0000</pubDate>
	</item>
	<item>
	<title>Vehicle - UT3 Paladin</title>
	<link>http://per128.cgsociety.org/gallery/661427</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218083431_small.jpg"><br><br>Paladin, for Unreal Tournament III. Concept by Jay Hawkins]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:30:34 +0000</pubDate>
	</item>
	<item>
	<title>Vehicle - UT3 Leviathan</title>
	<link>http://per128.cgsociety.org/gallery/661428</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218083496_small.jpg"><br><br>Leviathan, for Unreal Tournament III. Concept by Jay Hawkins]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:31:38 +0000</pubDate>
	</item>
	<item>
	<title>Vehicle - UT3 Viper</title>
	<link>http://per128.cgsociety.org/gallery/661429</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218083554_small.jpg"><br><br>Necris Viper, for Unreal Tournament III. Concept by Jay Hawkins]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:32:36 +0000</pubDate>
	</item>
	<item>
	<title>Vehicle - UT3 Manta</title>
	<link>http://per128.cgsociety.org/gallery/661433</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218083824_small.jpg"><br><br>Manta, for Unreal Tournament III. Concept by Jay Hawkins]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:37:07 +0000</pubDate>
	</item>
	<item>
	<title>Vehicle - UT3 spma</title>
	<link>http://per128.cgsociety.org/gallery/661425</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218083207_small.jpg"><br><br>Hipoly SPMA, for Unreal Tournament. Concept by Jay Hawkins]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:26:56 +0000</pubDate>
	</item>
	<item>
	<title>Vehicle - UT3 Darkwalker</title>
	<link>http://per128.cgsociety.org/gallery/661431</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218083739_small.jpg"><br><br>Necris Darkwalker, for Unreal Tournament III. Concept by Jay Hawkins]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:35:41 +0000</pubDate>
	</item>
	<item>
	<title>Vehicle - UT3 Cicada</title>
	<link>http://per128.cgsociety.org/gallery/661432</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218083779_small.jpg"><br><br>Cicada, for Unreal Tournament III. Concept by Jay Hawkins]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:36:22 +0000</pubDate>
	</item>
	<item>
	<title>Vehicle - UT3 Hellbender</title>
	<link>http://per128.cgsociety.org/gallery/661430</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218083668_small.jpg"><br><br>Hellbender, for Unreal Tournament III. Concept by Jay Hawkins]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:34:33 +0000</pubDate>
	</item>
	<item>
	<title>Oculon hipoly from Mass Effect</title>
	<link>http://per128.cgsociety.org/gallery/661443</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218084773_small.jpg"><br><br>The giant craft Oculon from the game Mass Effect by Bioware. Modeled out high and low versions of this in 3ds max. This is a slightly different version than ended up in the game.]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:52:55 +0000</pubDate>
	</item>
	<item>
	<title>Characters - Darkest of days 01</title>
	<link>http://per128.cgsociety.org/gallery/661434</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218084079_small.jpg"><br><br>A couple of hipoly characters from the game &quot;Darkest of Days&quot; by 8 Monkey Labs. These were modeled in 3ds max and sculpted in Mudbox. This game features time traveling, hence the different era designs.]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:41:24 +0000</pubDate>
	</item>
	<item>
	<title>Characters - Darkest of days 02</title>
	<link>http://per128.cgsociety.org/gallery/661435</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218084168_small.jpg"><br><br>A couple of hipoly characters from the game &quot;Darkest of Days&quot; by 8 Monkey Labs. These were modeled in 3ds max and sculpted in Mudbox. This game features time traveling, hence the different era designs.]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:42:16 +0000</pubDate>
	</item>
	<item>
	<title>Characters - Darkest of Days, Futuristic</title>
	<link>http://per128.cgsociety.org/gallery/661436</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218084219_small.jpg"><br><br>A couple of hipoly characters from the game &quot;Darkest of Days&quot; by 8 Monkey Labs. These were modeled in 3ds max and sculpted in Mudbox. This game features time traveling, hence the different era designs.]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:43:41 +0000</pubDate>
	</item>
	<item>
	<title>Characters - Darkest of Days 04</title>
	<link>http://per128.cgsociety.org/gallery/661437</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218084280_small.jpg"><br><br>A couple of hipoly characters from the game &quot;Darkest of Days&quot; by 8 Monkey Labs. These were modeled in 3ds max and sculpted in Mudbox. This game features time traveling, hence the different era designs.]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:44:42 +0000</pubDate>
	</item>
	<item>
	<title>Characters - Darkest of Days 05</title>
	<link>http://per128.cgsociety.org/gallery/661438</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218084336_small.jpg"><br><br>A couple of hipoly characters from the game &quot;Darkest of Days&quot; by 8 Monkey Labs. These were modeled in 3ds max and sculpted in Mudbox. This game features time traveling, hence the different era designs.]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:45:40 +0000</pubDate>
	</item>
	<item>
	<title>WW1 German Officer - Realtime</title>
	<link>http://per128.cgsociety.org/gallery/661439</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218084500_small.jpg"><br><br>Realtime character in the 8 Monkey Labs Marmoset engine. Modeled in max, textured in photoshop. Normal, spec, Diffuse.]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:48:22 +0000</pubDate>
	</item>
	<item>
	<title>WW2 German Captain - Realtime</title>
	<link>http://per128.cgsociety.org/gallery/661441</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218084575_small.jpg"><br><br>Realtime character in the 8 Monkey Labs Marmoset engine. Modeled in max, textured in photoshop. Normal, spec, Diffuse.]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:49:36 +0000</pubDate>
	</item>
	<item>
	<title>WW2 German Soldier - Realtime</title>
	<link>http://per128.cgsociety.org/gallery/661442</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218084640_small.jpg"><br><br>Realtime character in the 8 Monkey Labs Marmoset engine. Modeled in max, textured in photoshop. Normal, spec, Diffuse.]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:50:41 +0000</pubDate>
	</item>
	<item>
	<title>Head model sketch for WIP character</title>
	<link>http://per128.cgsociety.org/gallery/661444</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218084892_small.jpg"><br><br>Mudbox sculpt with a simple basemesh. ]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:54:54 +0000</pubDate>
	</item>
	<item>
	<title>zbrush head model, texturing test</title>
	<link>http://per128.cgsociety.org/gallery/661445</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/9790/9790_1218084991_small.jpg"><br><br>I rarely use zbrush anymore. It's good fun when it works, especially 3d paint tools can be very useful.]]>
	</description>
	<pubDate>Thu, 07 Aug 2008 04:56:33 +0000</pubDate>
	</item>
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